Method Tag: active

  • Nippon!

    Nippon!


    Quick introduction

    A fast energizer to get your team’s energy back.


    Instructions

    Stand in a circle. One person starts off by shouting ‘NIPPON!!’ while making an angry face, a downwards O with both arms and bends the knees. After this, the others in the circle copy this. Then, the NIPPON-initiator starts air-punching someone next to him using a ‘Huh’ sound. The receiver copies this.

    The receivers neighbour can do the same or choose to throw a spell across the circle. This happens by raising the hands above the head and throwing an imaginary item to that person while shouting “ATA- NAMA!’. The receiver has to defend ‘his house’ by raising his hands above the head and make a roof shape while shouting “SINSEI KINOMO!” and bend the knees.

    If the receiver hesitates or uses the wrong words, he is out of the game. Before leaving, he needs to dance a humiliating dance. After a person is kicked out, anyone can start the game again.

  • The Machine

    The Machine


    Quick introduction

    The Machine is an exercise to get the creativity flowing.


    Purpose

    A short break in work creates energy.


    Instructions

    One person starts making a sound and a move- ment, eg a “woop”-sound, flapping one arm.

    The next person connects to the first part in our machine, also making a sound and a movement.

    You keep repeating the sound/movement until everyone in the group is connected, making it a giant moving noisy machine! Works best with big groups.